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Every client has to load and calculate ALL AI movement Every client has to load ALL the vehicles Every client has to load ALL base building items
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* Every client will load and have to calculate everything that occurs on your server, meaning: There are several ways for you to optimize your server-side performance to get the maximum speed out of your Epoch server (because Epoch loads so many building items, it requires even more processing power).īefore I continue there is a fundamental thing you have to know and consider when you configure your Epoch server: It's a fact that ARMA has a dated architecture that only recently received some optimizations for multiple cores and utilizing them for different purposes (multi-tasking and multi-threading).
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